﻿using System;
using System.CodeDom;
using System.Collections.Generic;
using System.Text;
using HeyoUi.Models.Data.Game;
using Newtonsoft.Json;

namespace Heyo.Launcher.Models.Data.Game
{
    public class HeyoGameJson
    {
        [JsonProperty("installedTime")]
        public DateTime InstalledTime { get; set; }
        [JsonProperty("playedTime")]
        public int PlayedTime { get; set; }
        [JsonProperty("lastRunTime")]
        public DateTime LastRunTime { get; set; }
        [JsonProperty("iconData")]
        public string IconData { get; set; }
        [JsonProperty("isolation")]
        public bool Isolation { get; set; }
    }
}
